python code

background_p_w_picpath_filename = 'sushiplate.jpg'mouse_p_w_picpath_filename = 'fugu.png'import pygamefrom pygame.locals import *from sys import exitpygame.init()screen = pygame.display.set_mode((640, 480), 0, 32)pygame.display.set_caption('Hello, World!') pygame.p_w_picpath.load(background_p_w_picpath_filename).convert()mouse_cursor  = pygame.p_w_picpath.load(mouse_p_w_picpath_filename).convert_alpha()while True:    for event in pygame.event.get():        if event.type ==QUIT:            exit()    screen.blit(background, (0, 0))    x, y = pygame.mouse.get_pos()    x-= mouse_cursor.get_width() / 2    y-= mouse_cursor.get_height() / 2    screen.blit(mouse_cursor, (x, y))    pygame.display.update()